So I’ve been playing a bit more of the Open Beta, finishing the first area, Itacua. As always, playing on 4k, but this time I scaled the recording down to 2k for upload purposes. The missions you will see are in order of the main missions: Freeing Amaru Armadillo’s Commander and Culta’s Prisoner Killing La […]
Here I’ve recorded a bit of gameplay from For Honor. I joined the closed Beta a few weeks ago, and then back again this weekend for the open beta. I really enjoyed it, the Open Beta feels a bit more balanced during Duel, but 4v4 feels a bit less “well” balanced compared to the Closed […]
A New World. One Last Journey… The Ringed City is the final DLC pack for Dark Souls III: journey to the world’s end to search for the Ringed City and encounter new lands, new bosses, new enemies with new armor, magic and items. Experience the epic final chapter of a dark world that could only […]
Here I’ve recorded a bit of gameplay from Tom Clancy’s Ghost Recon – Wildlands. I joined the closed Beta this weekend and was thoroughly impressed by it – it runs smooth, it works well in 4K….. I’m looking forward to the release! The game was recorded on a GTX 1080, 4k, using a very high […]
Just playing a bit on Chapter 4 and seeing how the PS4 PRO can handle the 4k res. Sadly video capture on the PRO doesn’t go 4k… Oh yes, and spoilers ahead.
The amazing people behind Ninja Gaiden have released a new gameplay trailer for their upcoming game Nioh. Visually Nioh looks quite similar to Ninja Gaiden or Ominusha, which has always been quite nice. However, this time round gameplay is (very Souls-y) reliant on your stamina meter, ensuring that you keep a close watch on it […]
Good times, the Remastered Edition of Day of the Tentacle is now available on gog.com, for a 10% discount! Don’t know what this game is about? Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game […]
19 years after its initial release, the Multiple Arcade Machine Emulator (MAME) has completed its transition to a free and Open Source model. The development team behind it have spent the last 10 months trying to contact all people that contributed to MAME as developers and external contributors and get information about desired license. As […]