Do you enjoy WebGL tech demos? Imagine a little town with perfectly square city blocks, a park, a coffee shop, a factory, a gas station and cute little homes. Cars and trucks are driving through the streets, but as you navigate through the town, you realize that there’s a twist: no matter where you go, you’ll never reach the town limit.
Infinitown is a WebGL concept made by the team at Little Workshop. It’s an attempt to create a city that is alive and fun to watch.
How it was done: Little Workshop generated a finite grid of random city blocks, then the viewpoint wraps around this grid, and thus makes it seem infinite.
Check it out here: Infinitown
Tools used: Three.js, Blender, and Unity
This is quite exciting for those of you who like Bloodborne!
Titan Comics, who recently worked on Quake, The Evil Within 2 and Wolfenstein 2: The New Colossus comics, is going to release comics set in the Bloodborne universe in February 2018.
Bloodborne: The Death of Sleep will be written by Ales Kot (who also wrote Generation Gone, Zero), with art by Piotr Kowalski (who worked previously on Wolfenstein, Dark Souls). Story wise, this is what is known: “a nameless Hunter will step forth onto the cobblestone streets of Yharnam on a quest to rid the gothic city of its beasts and unholy aberrations“.
Currently, it is not clear if the comic takes place before, during, or after the events of the game… then again the Bloodborne story is steeped in riddles and obscure storylines anyway; either way, it will be a wonderful read!