So, the kickstarter campaign-funded Elite: Dangerous has been out for a little while now, and people are enjoying it (Metacritic giving it a 80/100). I for one really enjoy it, though I admit I should be playing it more.
Anyway, Frontier Developments, the company behind it made a serious U-Turn during the developments of the game, changing it from offline-enabled (as originally planned for the release) to requiring an always-on connection (though, they have made decent strides towards only requiring a very limited connection to be able to play the game.
Now, what many hoped would just be an April Fool’s joke, Frontier’s latest space sim made it onto Steam, despite David Braben’s original comment that he doesn’t see a reason for ever going there. Not only that, right now it not possible to activate your already purchased version of Elite: Dangerous on Steam.
Obviously, fans are pissed. Some of them have spent a decent amount of money on Kickstarter or in the Elite: Dangerous shop to fund the game, and having executive producer Michael Brookes tell people that there is no plan to give existing players Steam keys has just added fuel to the fire.
Being a friend of Steam, and a backer of a number of kickstarter campaigns, having one central location for my games, with the same friends list and same game tracking and achievements display is a very nice convenience, and as a backer of the game I’d like to state, for the record, that I’d feel very much entitled to a key, seeing that I helped fund the game, or at least at a very (very) high discount.
Edit: Looks like the complaints and requests are gaining traction:
— Elite Dangerous (@EliteDangerous) April 2, 2015
Let’s hope for the best…