How to GraphQL

GraphQL enables a client to specify exactly what data it needs from an API, so instead of multiple endpoints that return fixed data structures, a GraphQL server exposes a single endpoint and responds with precisely the data a client asked for. If you want to wrap your head around GraphQL, here are two great resources to get you started. How to GraphQL is a free open-source tutorial to take your GraphQL skills from zero to production. Divided up into two parts, part one covers the core concepts of GraphQL while part two gives you a broader understanding of the GraphQL ecosystem.

Read more: https://www.howtographql.com/

Digital Wellbeing Experiments with Google

Everyone has a different relationship with their phones, but we all have something in common: There are always those moments when it feels that phones distract from life rather than improve it — when having dinner with friends and everyone checks their incoming notifications, for example. With their Digital Wellbeing Experiments, Google now showcases ideas and tools that help people find a better balance with technology and inspire designers and developers to consider digital wellbeing in everything they design and build. There are experiments that let you switch off from technology as a group, for example, stay focused by getting the right apps at the right times, or take the most important things with you on a printed “paper phone”. The code for the experiments is open-source, and if you have an idea for a digital wellbeing experiment, the Hack Pack will help you bring it to life.

Read more: https://experiments.withgoogle.com/collection/digitalwellbeing

Global AI Survey: AI proves its worth, but few scale impact

Do you use AI in your company yet? Adoption of artificial intelligence continues to increase, and the technology is generating returns. The findings of the latest McKinsey Global Survey on the subject show a nearly 25 percent year-over-year increase in the use of AI in standard business processes, with a sizable jump from the past year in companies using AI across multiple areas of their business. A majority of executives whose companies have adopted AI report that it has provided an uptick in revenue in the business areas where it is used, and 44 percent say AI has reduced costs!

Read more: https://www.mckinsey.com/featured-insights/artificial-intelligence/global-ai-survey-ai-proves-its-worth-but-few-scale-impact

UK Gaming worth more than video and music combined

Interesting: The video games sector now accounts for more than half of the UK’s entire entertainment market, according to a new report by the Entertainment Retailers Association (ERA).

The industry is worth £3.86bn ($4.85bn) – more than double its value in 2007, and makes it more lucrative than video and music combined. The games market has grown, despite the fact that the physical console and PC games market shrank slightly in 2018, and digital also had a modest 12.5% growth.

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Having fun in Infinitown

Do you enjoy WebGL tech demos? Imagine a little town with perfectly square city blocks, a park, a coffee shop, a factory, a gas station and cute little homes. Cars and trucks are driving through the streets, but as you navigate through the town, you realize that there’s a twist: no matter where you go, you’ll never reach the town limit.

Infinitown is a WebGL concept made by the team at Little Workshop. It’s an attempt to create a city that is alive and fun to watch.

How it was done: Little Workshop generated a finite grid of random city blocks, then the viewpoint wraps around this grid, and thus makes it seem infinite.

Check it out here: Infinitown

Tools used: Three.js, Blender, and Unity

 

Bloodborne: The Death of Sleep coming coming in February 2018

This is quite exciting for those of you who like Bloodborne!

Titan Comics, who recently worked on Quake, The Evil Within 2 and Wolfenstein 2: The New Colossus comics, is going to release comics set in the Bloodborne universe in February 2018.

Bloodborne: The Death of Sleep will be written by Ales Kot (who also wrote Generation Gone, Zero), with art by Piotr Kowalski (who worked previously on Wolfenstein, Dark Souls). Story wise, this is what is known: “a nameless Hunter will step forth onto the cobblestone streets of Yharnam on a quest to rid the gothic city of its beasts and unholy aberrations“.

Currently, it is not clear if the comic takes place before, during, or after the events of the game… then again the Bloodborne story is steeped in riddles and obscure storylines anyway; either way, it will be a wonderful read!